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SDK Tappx Unity GDPR

Custom / Manual method (managed by the developer)

The developer must create their own consent management platform (CMP) or use a third-party and re-submit the information of the user's consent to the SDK of Tappx through the parameters enabled for that purpose. Using this system Tappx will not show its consent request screen.

If the user consents to the use of their data, this function should be called

TappxManagerUnity.instance.AcceptPersonalInfo(true);

If the user does NOT consent to the use of their data, this function should be called

TappxManagerUnity.instance.AcceptPersonalInfo(false);

In case of using a third-party CMP (or your own) you can use the following instruction to pass the gdprConsentString:

TappxManagerUnity.instance.SetGDPRConsent(string);